Barozi said:
KungKras said:
dsister44 said:
KungKras said:
dsister44 said:
KungKras said:
You can't make a third party studio into a first party studio. The studio will keep making games that play and feel like they are third party. Especially if it keeps making the IP that it used to make.
Microsoft needs internal teams that can make games that people will instantly be able to recognize as an "Xbox game"
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Huh? I don't get it. If Microsoft buys Epic then they get the Gears IP and a studio that is used to making exclusives
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Games that really represent a console, and exclusive games are not the same thing.
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So what you are saying is that Gears doesn't represent the console? Gears 2 was made specifically with the 360 in mind
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I am unsure about Gears. I know that Halo is currently THE series that represents the Xboxes. It is very hard for console companies to get game series that feels unthinkable on other systems, MS was lucky they bought Bungie before they released Halo on Mac, or Halo would never have rocketed the Xbox.
Does Gears of War feel unthinkable on other systems the way Sonic felt unthinkable on non-Sega systems before Dreamcast died? I know there is a PC version of Gears 1.
What I'm saying is that MS needs games that will instantly feel like Xbox games, and it's better if MS creates their own studios to make these games rather than to buy third party studios that make games that feel like you can have the same experience elsewhere.
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Gears of War exclusively on a Microsoft system.
Where's your problem ?
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PC is not a Microsoft system. Sure, Windows is a Microsoft platform, but how does Gears getting a PC version help it represent the Xbox360? It sure isn't helping the Xbox brand that MS is trying to build for consoles, and even if it was exclusive, you're missing my main point.