Story in games can be fun, I find the Starcraft and Warcraft universes to be examples of how to perfectly implement stories in games.
However, games are games, and some games, like arcade games would become destroyed by stories. Sometimes I want a game with high production values that is just a game, like Super Metroid. The game was rarely interrupted by story, and rightfully so, more story would have ruined that game.
I LOVE ICELAND!