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I'm inclined to agree with Bioware here. WRPGs have shown more evolution and innovation over the last few years than JRPGs which tend to stick to the same script with subtle differences, similar characters and similar systems. Only a few try to evolve the genre further. Then if you look at the diversity wRPGs have given us recently:

Elder Scrolls series (+ Fallout 3 :P) (1st person open-world)
Diablo (hack & Slash)
Fallout 1 & 2 (Post-apocalypse top-down RPG)
Baldurs Gate, NWN, Dragon Age, KoToR (Party based, story driven)
Mass Effect (Story driven shooter/RPG mix)
The Witcher (Fantasy RPG where moral choices are just diferent shades of gray)
Deus Ex (FPS mixing, choice driven, conspiracy theory, futuristic RPG genius!)
Fable 1 & 2 (Open world life RPG? lol)
Planescape Torment (Has what is considered to be the best story in gaming- see my previous post)

When you look at the sheer diversity and variety of game styles and genre/sub-genre mixes, most people will find something in that list that they'll enjoy. When you look at JRPGs, whilst they've evolved, the titles that differentiate themselves from the pack are few and far between, so people are more likely to tire of the titles.