Johann said:
Or maybe you just need to accept the fact that opinions are like assholes. I've read plenty of good books. Unfortunately you're unlikely to have heard of them, as they are mostly from Portuguese speaking countries. Ever heard of "O Cortiço" or "Primo Basilio"? They're both great. I do enjoy Dostoyevsky occasionally but I find his narrative a little too unfocused. But that's just me. I still find the story of CT to be more moving than "The Idiot". Not as polished, sure. Filled with cliche and a couple plotholes here and there, no argument. Still moved me more. Call me a peasant.
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Storylines in games don't compare to books if you measure them by literature standards. However, a game doesn't neccessarily need an amazingly deep story as it's a completely different medium to books. It's more to do with the interactivity, the mood and atmosphere. I read a lot but a game such as SoTC with its simple narrative but unique interactive style can have a far more emotional impact than a large number of books I've read.
The other examples I can give are Deus Ex, which, with it's highly free and interactive nature, strange cyber-punk furture world and conspiracy theories, is more thought provoking than a lot of sci-fi novels. And of course, Planescape Torment. The game script managed to make it into The New York Times top 100 literature works of the last century (I believe it was the New York Times).








