By using this site, you agree to our Privacy Policy and our Terms of Use. Close
demonfox13 said:
Kenology said:
demonfox13 said:
Meh, overall the Zelda games are a little more on the easIER side. I'd hate to see people that complain about about the water temple, try even playing Demon's Souls, hehe.

That has nothing to do with this convo dude. 


Actually it does. When you realize what else is out there in the level of difficulty you learn to appreciate certain games more, especially Ocarina of Time which to me is the best Zelda ever made along with being one of the best games ever made period. Ocarina got it just right in all aspects. Ninty devs should look at Ocarina's gameplay, puzzles, etc as a starting point and at TP for visuals. Not saying they should copy them both and mesh them together, but grabbing an idea here and there to have a starting point is always good. I am sure they are well aware of Ocarina's success but should not fall into the trap of copy/pasting it either. TP shows off some of the best visuals on the Wii so far, so it doesn't hurt to grab that engine, or even a slightly improved one and work with it. As for Ocarina, it doesn't hurt for them to research what it is that fans loved the most about that game. Demon's Souls was brought in as a difficulty comparisson in order to bring out more appreciation for what Zelda has done, and not let the series fall into the trap of becomming too niche. Hope this all makes sense.

Ok.  Fair enough.