silverlunar777 said:
mrstickball said:
I certainly understand the user base argument, however, I am trying to think about the cost(s) of developing a game for the PS3 and then porting to the Wii. From what we've seen, it takes a considerable re-write to port a game from the PS3 to the Wii, whereas going from the PS3 to the 360 is much more cost-effective.
Since that is the case, wouldn't it make more sense to spend less money on porting, and see close to similar results? Vesperia on 360 sold >200,000 units in Japan, which was within 5% of ToS:DONTW. Had Vesperia came out first, it may have even outsold DOTNW.
Of course, this may be speculative. We don't know how multi-plat JRPGs do in Japan quite yet. If the X360/PS3 multi-plats are any indicaiton, then they do very well (as we've seen PS3/X360 multis do very well on all formats).
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Do it like Capcom!
Sengoku BASARA is a Wii game that is being up-ported to the PS3.
Less costs, better results!! (have to wait and see about that)
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Hmm, I just hope that works out for them. If it is a Wii -> PS3 port, I doubt the PS3 userbase will take kindly a Wii port with only online multiplayer added on.