I'm just glad it's Nintendo handling this game rather than some of you guys. I've heard so many comments about how Zelda needs to be more like this or that, it needs to more accessible, it needs to be harder etc etc.
Zelda does not need to be like any other game, Zelda needs to be like Zelda. That's not to say it needs to be exactly like previous games but rather it needs to keep it's own identity. As for difficulty, I didn't mind the difficulty of TP but also I personally wouldn't mind if the new Zelda was a little bit harder.
One question I would like to ask is that after all the fuss around the announcement of Super Guide on NSMBWii, did anyone actually feel it negatively impacted on the game?
I could see a combination of a hint system (toggleable) and Super Guide working well for this game, allowing it to be difficult enough to provide a challenge to seasoned Zelda fans while giving others a helping hand through the harder sections.







