If Resistance 3 steps up, it could potentially manage 3 million. If they continue down this horrible derivative path, 2 million if it's lucky.
Killzone 2 had two main problems: It launched in February, and there was bad word of mouth. If they (and it pains me to say this) make the game easier to learn, and launch it in the holiday season, 3 million+ with ease. Otherwise, similar numbers to KZ2.







