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thetonestarr said:
What's to say Gears of War or UT3 even use much of what the 360/PS3 are capable of?

What if it turns out that games like that are actually far below the abilities of those systems, and well within the range of Wii?

Yeah. Chew on that thought. You guys would be surprised what talented coding can do. I have a full-3D FPS somewhere on my computer (with multiplayer and a whole selection of 15 levels and multiplayer maps, give-or-take). This game could be run on a 486 system and it's less than 100KB large.

 that style of a game also take a ton of background processing and ram usage. The game is larger then it appears because it drags out everything your system can do. 



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