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Reasonable said:
He doesn't understand it? How about sales in US negatively impacted by dominance of 360 over PS3 for HD gaming coupled with strong online titles with proven, huge popularity on 360?

ND stated before it launched they'd be happy with 2.5 M LTD and that seems pretty likely to happen, so clearly the developer is sensible and understands the limits of the market they are releasing in.

Honestly, doesn't this guy actually, you know, understand the dynamics and market share of the market he provides analysis for?

Why is everyone surprised PS3 exclusives don't sell like 360 exclusives in US? It's so obvious!

Consoles are expensive. I suspect there are a fair few 360 owners in US who would like to play Uncharted 2, but I also suspect many of them aren't going to fork out for a PS3 to do so.

What I find so astonishing about Patcher is how business naive he often seems. It's as if he simply expects a good game with great reviews to suddenly cause another 6M PS3s to sell and the game to then sell 2 or 3M in US.

If it was that simple then free online with MW2 on PS3, Killzone 2, etc would have shifted lots of PS3s in America.

It isn't that simple, Michael! Reversing a strong momentum takes huge effort - just ask MS about trying to reverse momentum in Japan if you need another example.

ROFLMAO

to be honest, if we are reasonable here we can definetely say that MS has worked much harder on Japan than SONY has worked on any region this generation

The problem in Japan is bigger than reversing momentum

but yeah thats what pachter expects, we actually don't know what his expectations from this game were, also it got GOTY at VGA's like yesterday so Id on't know why he included that in there



All hail the KING, Andrespetmonkey