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Carl2291 said:
themanwithnoname said:
I don't think Remedy just decided to remove free roaming for the hell of it, I'm sure they had a pretty good reason for doing so.

Dev time/costs is my guess.

If they didn't remove it, we could have been waiting until 2011 possibly...

1UP: What would you do differently if you were starting over again now?

SL: To be honest I think we could have seen that the sandbox game structure was not working for Alan Wake earlier. Early on in the project, we were making a lot of compromises regarding this, before we decided to concentrate on the story-driven, tightly paced, and packed thriller experience. I'm very glad that we did, but on the other hand, I wouldn't change a thing. I think this has been a wonderful journey and we have all learned a lot on the way. It has not always been easy and has called for a lot of determination and faith. In the end, I hope that all the love, care, and thought the team has put into this game will shine through to gamers.

Sam Lake Interview