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afree_account said:
NJ5 said:
ssj12 said:
fazz said:
ssj12 said:
they should just port Unreal 2.5X (UE2.5 optimized for the Xbox, stronger then original 2.5)
Maybe because:

Xbox 1 = X86 + nVidia

Wii = PowerPC + ATI

But I don't know about those compatiblity issues on engines :P and yeah, I prefer to see them struggle with UE3.


I said UE2.5X becasue I dont see the Wii pushing more then twice the Xbox and 2.5X was still limited even though it was optimised for the Xbox, and the Xbox was actually a heavily modified X86 with X64 capabilities.

UE3 is way beyond what the Wii can handle, the engine would be more of 2.5X optimised for the Wii using the UE3's menu system and editors. I'm doubting we will see much better then SMG on the Wii. Maybe 2x SMG thats it.


I'm really glad that we have so much talent in this forum. I've seen 360 hardware experts (some of whom know more than Microsoft about the 360 hardware problems), and now it appears we have a Wii expert too. Maybe you should offer your advice to the silly guys who are doing the port, I'm sure they'll smack themselves in the head and immediately follow your suggestion.

PS: Sorry for so much sarcasm but I just can't handle such pretentiousness.

 


QFT!

Sadly ssj12 got no special knowledge regarding hard- or software!

Nonetheless he makes pointless statements like:

Xbox was actually a heavily modified X86 with X64 capabilities

x64 capabilities ? wtf is this ?

xbox came out in 2001 -> http://en.wikipedia.org/wiki/Xbox
x86-64 was released in 2003 -> http://en.wikipedia.org/wiki/X64

"This is 4D gaming" --- sponsored by Microsoft

 

 

The CPU of the xbox, wasn't heavily modified!
It was a slightly modified P3/Celeron without any support for X64.

 

p.s. 

"UE3 is way beyond what the Wii can handle"
This sounds like a bad excuse! "developers are lazy" /sarcasm


 umm.. I build computers for a living.. I know hardware and software. And i knew the Xbox CPU was soemthing screwed up lieka  mix of something, I just thought that there was something about x64 with it. So I screwed up.. cut me some slack, I know my way around current PC hardware quite well. 

 And I dont think the Wii could handle UT3 or Gears of War level graphics and physics.  Thats what I'm meaning about Wii cant handle UE3 as in it cant handle the full power of it. It has to be limited.



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