wyvers said:
How so? Most of the "games" using motion control belong more into the category of fitness trainers. The biggest Wii title this year, NSMB Wii, uses no motion control at all. The Sixasis is capable of shaking and tilting. The Wii still has not fullfilled what it promised, bringing motion control into games. Now what the next year brings we have to see, because it gets competition in motion control and perhaps we see some good motion games on one of the consoles, encouraged through competiton. |
Play Resident Evil 4 on your choice - GameCube or PS2, then play the Wii version. The game feels like it was MEANT for the Wii motion controls. Simply amazing.
Honestly, without thinking you're trolling, I can't understand your line about most of the games fitting into fitness category, as most of the FPS games are intuitive with the Wii controls (Metroid Prime 3, Medal of Honor 2, COD WAW, COD MW1) as are a good share of adventure games out there, like the new Silent Hill game.
There already is quite a list of well-done motion control games on the Wii, and with the WM+, it now can do 1:1 true motion. Denying the Wii for innovation through motion controls is not only absurd, but quite ignorant. Every person in the industry realizes this and has acknowledged it by this point.







