Onyxmeth said:
Whatever. Drop the "regularly" from my sentence. It doesn't change the point I was making. What you don't seem to understand is the negative implications this could have. Nintendo fought hard back in the 1980's to get consoles closed in the first place. Back on the Atari, anyone could make a cartridged game and sell it. Nowadays, that would be like having no piracy protection on a platform at all. This is where court decisions like this lead us back to. Today we're protecting homebrew makers by allowing flashcarts. Tomorrow we're protecting homebrew makers by allowing unprotected DVDs and BluRays to access our consoles. It's the exact same thing. The flashcarts are carts produced outside of Nintendo's control that screw with the piracy protection they have set up. We allow this to pass, and next we witness a bunch of consoles with as much piracy protection as the Dreamcast. |
Yes I agree it could have it's negatives, but if you've been a part of the homebrew scene for as long as I have and have seen all of the wonderful ideas and great programs these talented individuals have made you would see just how many positives it brings as well.
I am sure there are ways around this other than trying to block out everything at once. Sony did it with Linux which they unfortunately did away with. I still have access to homebrew on my PS3 without any access what so ever to piracy.
Why not just have Nintendo themselves release a Homebrew only flashcart for the DS? I am sure they can create on that disables the ability to run pirated retail games.
Like I said, I am sure there is some other way around it than to try and shut everyone down.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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