Carl on 04 December 2009
| scruffybunny said: Judging from that video, LBP's physics feel quite soggy. When Mario jumps, it feels effortless for Mario, sack boy looked like he needed a rest. And then theres the sound effects, if you compare it to Mario, this is just too energy sapping. I'm sure its good if you don't put it in Mario's light however, LBP is probably more a UGC tool than platformer, 2 Hours trying to make a level, 15 mins playing? |
Thats why you use the willing community, who spend hours upon hours making unique and perfect levels.
LBP is without doubt the pinnacle of 2D platforming.
Now, bed time for me, i need to go dream of how awesome Sackboy is. Goodnight 
![]()







