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steverhcp02 said:

This is so true based on the shovelware present.

But i do think there is really a large chunk of stdios and devs that simply aim to make games like bioshock, uncharted, gears of war, alan wake, heavy rain etc. that really just have a huge passion for the art of what they do and the things that make those games great just simply arent possible on the wii technologically, not a knock.

Granted, one could argue they could simply diversify and create innovative art on the wii but as mentioned beforetheres a deeper situation where you have all of these devs that make their bread and butter with all the tech for the PS3 and 360 and wed have to wonder if a lot of the things they do for a living would be underutilized on the wii, for instance, physics, lighting, coding.....they may be in a position where they feel to dismantle the teams and talents they have to span out and be innovative in the sense of the wii wasnt worth the sacrifice.

I think its a much deeper issue than ignorance.

I definitely feel you're right (latest example: Infinity Ward). I actually entered that into my calculations when I said that third-parties would not be willing to do what I outlined without a VERY big incentive from Nintendo. Since Nintendo rarely does more than modest moneyhats, the reality you outlined pretty much sealed the deal.