Kwaad said: TWRoO said: 1) attach rate is higher for cosoles that have been out longer and have more games. 2) had Wii sports not been bundled and Wii play not been included from the start, do you really think people would not have picked up a game with the Wii. 3) 360 has recently had 2 games bundled to it's most popular SKU (please correct me if i am wrong but i thought marvel and forza were for the 360 premium) which have increased recent weeks sales by 300k+ too. 4) although you state it, you seem to all but dismiss the fact that the Wii still doesn't have the same install base.... I am quite sure that any failed 360s don't add up to mean fewer active than Wiis. 5) your argument of people buying two 360s works just as well if not better for Wii, because it is cheaper, and as it is such a family console there are probably a good number of houses with one in the living room and one in some kids bedroom, meaning for the most part they only need one game for each console |
1. Total console attach rate. I am speaking from a single game basis. A console that has been out for a long time, does NOT have good attach ratio's. A great example, is PS2. GTA, the best selling game on the console. Only had a 10% attach ratio. |
Wrong, if a console is out for a long time and sells mediocrely and at the same time more games come out it only makes sense that the attach ratio will grow. PS2 is a poor example because it sold like hotcakes. But 360 is selling great software and good hardware and on the other hand Wii sales great software and fantastic hardware, X360 has (for example) 500 games and Wii has 200, which one has more chance to sell most software and achieve better attach ratio?