jlauro on 01 December 2009
pancho said: I suppose that the crux of the matter is that it is more difficult and risky to design from the ground up a simple but fun and addictive game that will captivate a group of friends in the same room than to make a generic and derivative shooter or action adventure type 'core' game. |
So the real question is...
What generic and derivative shooter or action adventure type 'core' games have the made for the Wii this year? Tenchu is about the only one.