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pancho said:
I suppose that the crux of the matter is that it is more difficult and risky to design from the ground up a simple but fun and addictive game that will captivate a group of friends in the same room than to make a generic and derivative shooter or action adventure type 'core' game.

So the real question is...

 

What generic and derivative shooter or action adventure type 'core' games have the made for the Wii this year?  Tenchu is about the only one.