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c0rd said:

Part of the appeal of Mario Kart is how its randomness favors newer players. In particular, this includes the items that cannot be countered, like the blue shell.

I'd say they should offer 2 main play modes, one being more noob friendly, while the other minimizes the frustrating luck factor. I doubt they'll do this, though.

They need to improve battle mode. The maps are way too damn big, the game often played with only 4 players. It should be balanced around this.

Lastly, the online multiplayer. Include 4 player split screen online, and have it run smoothly (60fps), along with some matchmaking that takes split screen into account. Wii console vs console (e.g. 4v4) would be awesome.

 

That's a good idea, but I think they would need to abolish all items. If you can pick and choose what items can be used then players can manipulate the race too much to their advantage. It would be a good idea to have a skill based race maybe, tough that would kind of ruin the purpose of Mario Kart. But it's a good option they could experiment with.