By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kingofwale said:
Avinash_Tyagi said:
^Why do you think the userbase went up, NSMB was one of the software drivers of the DS's surge, and its still selling more than three years later, now put NSMb on the Wii and watch it work its magic once again, in three years we'll probably be calling this the beginning of the second Wii surge

lol

 

okay, let's not get way over ourselves here. I do realize this is the only worthwhile Wii title this year (and this is Nov), after massive failure of much hyped Wii title by the name of "The Conduit" by many MANY Wii fans here.

 

let's not make this game the second coming of Jesus on Wii. shall we?

 

Let me make this clear, Without online play, this game will sell NOWHERE CLOSE to other games featuring Mario

I disagree with just about everything you said, kingofwale.

First, I don't see what The Conduit has to do with the conversation.

Second, I dispute the claim that NSMBWii is the only worthwhile Wii game that came out this year-- sales of some games (such as Wii Fit Plus) beg to differ.  You are free not to like the games that came out, but several customers disagree with you.

 

I also don't see what online play has to do with any previous Mario game.  No Mario game (either 2D or 3D) has ever been online (I am not including the spin offs such as Mario Kart), and the 2D Marios sell around 20 million each (the 3D Marios can't even claim those kinds of sales). How does NSMBWii not having online prevent it from selling?  You claim that this game will not sell close to other games featuring Mario, but it will almost certaintly sell more than a million (Mario and Luigi games sell about 1 million).  If you are talking about the main Mario series (2D or 3D), you are stating that it will not sell more than about 7 million (Sunshine)-- sorry, it is impossible that this game will only sell 7 million.