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--OkeyDokey-- said:
MaxwellGT2000 said:
--OkeyDokey-- said:
Majin-Tenshinhan said:
Does anyone actually care that NSMBWii doesn't have online? I'm genuinely wondering, here.

I have the game, and I do. I don't think I'll ever find 3 other people to play this with locally and LBP has proven that online would work in a platformer.

8.9-9.2 sounds about right for me so far. I expected higher than that from IGN considering the scores they've given other Wii exclusives.

Yes it will work in a platformer, a slower paced platformer that has a lot more puzzles than precise jumps that you'd have to coordinate with others to make.  It could be there, but would it work?

Works with fighing games and they're more reliant on timing and precision than Mario.

It's a legitimate complaint, guys. If you don't care about online then don't let it bother you, but this is 2009 and it's expected.

fighting games != platforming games, especially since fighting games are about fighting each other and not about helping each other through the stage.  Again I ask do you think having to have precise timing on jumps, platforms, etc, sometimes while having a moving stage will work online in a game where you can effect people you're "working with" with little to no communication possible since if they support Wii Speak most people won't use it or have it likely. (it's rare to find someone on LBP with a mic as well) 



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000