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One reason I never believed the "Wii can't handle this" from many devs (but in this particular case Capcom) is because Capcom has always, in my opinion, been one of the more capable developers.

I remember when they bought RE2 over to the N64 even though the FMV was said to not be able to be done on that format, but they did it. I think it was angel studios, they were great.

Also MH3 looks very impressive especially when you see it in person.

But most importantly the proof for me was Street Fighter Alpha 2..remember that game? For Saturn and PS1? Guess what system I got the game for....SNES. They ported a "next gen" (at the time) game on a 32 bit system to a 16 bit system with near flawless execution. I've taken my hat off to Capcom Japan.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.