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From my 7 years of owning the little but powerfull cube (and by powerfull I mean first party and its hardware) The Game Cube failed to garner a huge uberbase for manny reasons. It all goes back to its low third party support and vice versa.

Even though it used a more effcient disc, it didnt provide the 8.5 gigs of space the PS2 had; not to mention the DVD playback which was a huge thing back then since the format was still young.

The strong line up of first anf second party titles contributed to its low third party support since dev were so scared that their games were going to be crushed by nintendos own titles success.

They originaly planned to release it in 2000 but they decided to delay it for fine tuning. If I recall, they announced it 1999.

Because they had put a strain on their friendships with big companies like Square they lost exclusive games. If it wasnt for Mr. Iwata patching things up with them and others, we wouldn't have any gamess from them at all

People labled it as kiddy which irked me a lot so much. This left an impression on gamers saying it wasnt for core gamers and despite drawbacks from the PS2's load times like its predecessor weak hardware, and pain in ass progaming it beat the GC and xbox.

Despite selling only a mear 21M, it made profit compared to the xbox that lost 4 billion; which would have severly hurt them. They're strictly a video game company.