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Gaming - Uncharted vs Gears - View Post

S.T.A.G.E. said:
CGI-Quality said:
S.T.A.G.E. said:
Torillian said:
So if adding something as specific as Chainsaw Button Mashing Battles is enough to be innovative why don't you tell me of a game that has a smashed up train in the snow with an event that one of the trains falls as a map. Hell, why don't you just show me any game before Uncharted 2 that had those snow effects?

Seems you just want to find innovations in Gears and whitewash Uncharted 2 as a "safe game". Look at all of the things you listed as innovations for Gears: Amazing amounts of gore and blood, why don't I just list "Amazing amounts of awesome man ass" as a innovation for Uncharted?

Uncharted is a graphical and cinematic achievement. Great gameplay that came from other games. I love the franchise. Nothing more, nothing less. I am not favoring one over the other. They love them both in different ways.

But no game has quite the blend Uncharted does, and in it's own right, that IS innovative, even if the intial concept is not. Gears is guilty of this as well, it's just that Gears set a new standard in gaming today that NO game since quite has.

Gears and Uncharted both took from other games, but Uncharted was a safe game because everything about it was taken from other games. Gears can actually say that aspects of it style is novel.

I'm not sure you can call it a safe game for incorporating aspects of other games and mixing them together into 1 package. Most developers struggle to manage to get 1 of those gameplay mechanics nailed. Uncharted nails, evolves and improves everything it imitated and puts them all together. If anything, that much ambition is most likely to fail.