Feylic said:
Name me the innovations that Gears brought to the table and I'll show you a game in the same genre where Gears got it from. |
This is just off the top of my head....
Gears 1 and 2 innovations in the TPS genre:
-Mechanics new to TPS:
-Chainsaw battle mini-game
-Reload Mini-game
-team-mate revival
-Low run and breathe movement
-first person viewpoint angle
-multiple fatality buttons
-Weapon wheel with directional pad
-pick up/finisher and opponent animations while they are crawling (4 button choice)
-crawling to be revived mini-game (sometimes you actually come back to life by tapping a as fast as you can if you weren't killed).
-Amazing amounts of gore and blood
- Innovative Weaponry to TPS:
-Lancer assault rifle (Chainsaw Bayonet)
-Torque bow (Explosive arrows that go through opponents body before exploding)
- Boom Shield. (Can be used to block pathways and shield you from enemy fire)
- Hammer of Dawn/Hammer Satellite
- Ink Grenade
- Turning grenades into proximity mines
Innovative Maps:
-Avalanche (Massive avalanche occurs falling over the battle ground)
-Security (Area blocked off with lasers so enemies cannot get toward you)







