Feylic said:
I don't see the difference here.. You say that Uncharted only took other things and perfected them, and thats not innovative, then you say that Gears of War perfected what killswitch did, and that IS innovative? And weapons? those have been in games before, so already the guns aren't innovative, they're just an improvement, or "perfection" from what there was before. Smoke grenades have been around, frag grenades that explode when someone from the enemy team runs by it are called proximity mines/grenades in other games, tons of games have guns with blades on them, weapons with projectiles that explode on impact have been around and out button mashing an enemy to kill them has been done before, ect ect.
In many statements before i said both games took from Killswitch and perfected it. Gears of War gave a new style and feeling to the genre though. Uncharted never did that. The major greatness of uncharted are environments and gameplay mechanics which were taken from games like Prince of Persia, Tomb Raider andn Killswitch. Gears created an extreme multiplayer andn single player experience out of an already established genre. It put a third person shooter on par with the likes of Halo even if it was for a moment in time. Uncharted and Gears are both milestones in the third person shooter genre, but Gears innovated and influenced other games.
What I'm trying to get at here is that the subject of innovation is very subjective. You can say every game this gen is a copy of things that came before, or you can say that every game is innovative because they added one small little change somewhere.
The definition of innovation is to bring something new or different to the table in a genre where such things don't exist. Gears does that and Uncharted doesn't. Even Gears one turned heads because it offered a third person war-time that not even Killswitch couldn't even touch. Second of all innovation isn't subjective. Gears innovations in the third person shooting realm are quite concrete. Third person shooters were only that cool on the PS2 with Socom and on PC with C&C: Renegade.
The problem I have is that of all the tons of games that are nothing new, people pick(ed) on Uncharted a lot for some reason. Is it because it's too highly rated and they need something to nitpick? I know the games not perfect, but it is a far cry from being bland and copied from elsewhere.
Uncharted is highly rated. There is no doubt about it and it deserves it. To call the game out on its lack of innovation is not nit picking. Talking about bugs, graphics and HD bullshit is nitpicking. Gears has had a positive effect on the industry. I have a PS3 and 360 and the major difference I see between the two systems games are PS3 titles feel like thrill ride blockbusters with gameplay and 360 games feel like games.
And before people flame, I do think Gears was innovative (and awesome), but I also think Uncharted was.
Name the ways. As I said before, I am calling you out on this.
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