Joelcool7 said:
I'm one of those very people you talk about! Thanks for your research it really helps prove my point. The Wii had the fewest first party titles launch year opposed to any of Nintendo's past platforms. I remember Reggie Initially promising 7 first party titles launch day (The beginning of my dissapointment with Nintendo). Then during the third year Nintendo published fewer games on the Wii then they did on GameCube/N64/NES. Fourth year Nintendo releases less or equal amount of first party games compared to its past consoles. Now some will argue WiiWare should be classified as full blown games. However I view WiiWare as DLC for the most part they are cheaply developer and pushed onto market. Since virtual games never existed on prior platforms it is unfair to compair them to past platforms! Then of these Wii games how many are hardcore? I mean not aimed at the casual market? If you take WiiSportsResort,WiiPlay, WiiFit, WiiFitPlus, WiiMusic , WiiSports, BrainTraining. That leaves the Wii retail of non-casual library games at 25, half of that of GameCube which was Nintendo's biggest failure (Marketshare wise). |
This does not prove your point. Over four years, Nintendo has only published two less games on the Wii than their last two consoles. That is only half a game a year. Are you really telling me that you miss half a game a year? Not only that, but now there is the addition of WiiWare to consider.
As I said, the casual core thing is mostly BS. There are good games, bad games, games you like, and games you don't like. If you don't like some Nintendo games that is fine, but it is no excuse to say that Nintendo is slacking off, especially when there are plenty of people out there who like Nintendo's new IPs this gen.
You also compared the full six years of GC games to the four years of Wii games. You shouldn't do that, and I even provided the correct comparisons in the chart.
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