vlad321 said:
I'm actually pro-piracy, jsut playing devil's advocate here.
The chips have no IP since the IP isn't the intrinsic value of them. The value is the calories in them. Also I'm pro-piracy since having copyright at this day and age is just obsoleete lot of BS and only people who can't get themselves out of the obsolete business models complain about it. That however still doesn't mean that used game market pulls the same BS that piracy pulls on the developer. |
Stop being foolish. Buying a used game (Keywords:)sells THE SAME ONE GAME to another person. Piracy creates new duplicates out of an official copy, which is physically and legally owned by the original pirate through purchase. Therefore you are breaching the agreement between publisher and consumer to not COPY THE GAME. GAMING PIRACY ONLY AS TO DO WITH DUPLICATING THE OFFICAL PRODUCT WHICH WAS SOLD RETAIL! If a person relinquishes the rights to their used copy for a discounted sale to another person, that is their problem. That is neither morally nor legally of any consequence to the publisher. Internet pirates breach the agreement of intellectual property and copyright simultaneously.
NTSC agreement on the back of my Xbox 360 game box:
"For use with Xbox 360 (TM) entertainment systems with "NTSC" designation. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited."
It lists multiple forms of breach in agreement. You as the owner of said physical product have every right after purchase to resell, lend and play only permissable backwards compatible hardware.







