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Xelloss said:

Correct, I do not expect this title to reach top 10 for the year in the slightest, not on PC. Because this is not a casual vs hardcore thing, having dedicated servers and communities and stable places to play actually enable the casual gamers as much or more than the hardcore FPS gamers.

In my experience, over many years in the community, is multiplayer games sell well when they get word of mouth.. when people you know, either online or off talk about a game and say "come play with me/us". Well, in MW this will not be happening on the PC platform because nearly everyone who plays FPS games at all will be so sorely dissapointed. And you wont be able to have your friends just come play.

People on PC will not typically be able to play a game with decent latency, let alone decent latency with their online friends.. no large servers, just peer to peer listen servers... I really do not think many in the PC crowd will eat this game up, or go on playing it. It certainly will not get the viral effect in clan/guild chats and ventrillos across the world, where a few ppl get a game, say how great it is, and get more and more people to come play. ( like happened with CS, BF2, L4D, etc)

I do think that there is a decent chunk of people who may just get the console version instead, so perhaps it wont be lost sale for IW.... but its actually the casuals who are being most turned-off. No dedicated server = hassle and effort to find a decent , stable game that isnt massively laggy. The frustrated and disillusioned casual fan, who does not play competitively or even play tons of hours but likes playing in a stable community with maps, rules and friends that they are comfortable with is the reason this ploy by IW will backfire.

Xboxes are cheap compared to PCs capable of playing new FPS games... I think it is safe to say that the vast majority of people who like console style online are already playing their FPS on consoles.

Interesting point of view, I still think majority will be suckered in, based on perception of the first modern warfare. I personally do not truly know how Call of Duty 4 or World at War are percieved on the PC front, so one would have to clear that up for me. I am under the perception that it was favorable reaction. 

I am starting to see the big picture, but the fourth paragraph describes something that might happen after the casual audience purchases the game with expectations that will not be matched.What I can see is the next version of Call of Duty doing horribly based on what you described in the fourth paragraph. 

Personally I would want to know real data for PC games. It will be interesting to see how this will do in the first week, month and year. If what you described to be true, it will have horrible month and year. Remember I still believe a certain audience will mistakenly buy the game in the first week. 

I'm just skepitical of certain things, given this is not the market that I know too much about. 

Finally this is your second post? Welcome to vgchartz.

@Salaminizer One can truely hope that sales are significantly lower, but this might result in activision pointing fingures at the PC gaming crowd, like they did with Call of Duty 4 and Piracy.