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WereKitten said:

@Khuutra
What directions are you thinking about, exactly? Because as you yourself remarked even WiiSports has the form of a game. An accessible one with a low entry barrier, but still a game.

WiiFit now is a different beast because the main appeal for customers doesn't seem to come from the experience vs goal focus shift, but from the fact that it is a friendly fitness experience.

Maybe that was what puzzled the designers about the public reception of WiiMusic: they could have misinterpreted the success of WiiFit, lending more importance to its form than its specifics.


Excuse me for indulging in this conversation, but what does Wii Fit's reception have to do with the fact that it is not an ostensibly goal oriented experience?