while the gameplay certainly left people divided. I think the games relative failure wasn't so much the concept as it was the execution; primarily music selection and quality and a lack of game options.
Games like Guitar Hero based much of their success on having songs people wanted to play, where Wii Music's public domain and franchise music was hardly exciting to anyone outside of the Nintendo core. It also didn't help that it was all Midi. No matter how good you made a song, it could never quite qualify as "beautiful music"
Also, a lot of people were expecting the ability to make music, not just offer your own spin on existing songs. A music creator would have brought in so many more created minded people than the limited and mostly uninteresting songs provided.
And finally, the lack of online. For a game all about collaborating to make music, it was quite bizarre that you couldn't actually get together with people who weren't sitting on the couch right beside you.
Just imagine if the game had online, a great selection of songs, Downloadable content, non midi and even a song creator.
Instead of talking about why the game failed, we'd have the "official VG chartz band thread" in which people from all over the world get together online to rock out to newly available songs or even to make their own. And with a sound quality good enough to actually want people to listen.
I really hope that they eventually make another one (with either M+ or the next Wii) and give it the muscle and attention to detail that a concept like that needs to succeed.
I'm a mod, come to me if there's mod'n to do.
Chrizum is the best thing to happen to the internet, Period.
Serves me right for challenging his sales predictions!
Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.







