^Nintendo and Sega are/was integrated Hardware and softaware companies. Both desingend their hardware around the software they wanted to make.
Sony and MS makes their hardware, and then they tell all of their scattered studios to make some software for it, not what software to make, just to make software. This is confirmed by the video where the Sony engineer talked about the motion controller that he was designing.
One may think that it's an effective way of providing much software for a platform, but in reality, the software made does not give the console an identity like the games that the integrated companies make. The game selection will just seem broad but shallow. Games like Killzone 2 and infamous are not console sales momentum drivers, they are just games like any other games made by any other company.
The point I was trying to make in my previous long post is that I want Sony and MS to integrate their hardware and software sections, and to make more LittleBigPlanets and more ICO games and more Halos (not litterarely, but you get the point). Not to prove what company is better, just what some companies are doing wrong and should try to change.
"Or are you talking about a more general "bird's eye" direction of the work of the studios in a collective sense?" Exactly!
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