twesterm said:
I didn't work on the library And it wasn't so much the layout I hated, it was their puzzles and just moving about the space sucked for me. I remember the point at which I quit the game was when I was supposed to swing on a rope across a pit near the beginning of the game. Unfortunately I had a standard TV (24-ish inches) at the time and just could not see the rope so I got to that little pit, ran around and in it, couldn't get past it, so I started backtracking. An hour or so later I still hadn't found my way until I finally looked at a FAQ to see that I missed a rope that just could not be seen on my TV unless you were looking for it so I quit the game. That wasn't the only thing that bothered me, that was just the one that made me quit the game and never come back. |
Good, because it was really quite awful.
I do remember the pit with the rope. And I had a 26 inch SDTV back then, so not much bigger. The rope was clearly visible.
Honestly, Twesterm, you shouldn't miss out on a great game after playing for 20 minutes because you're too blind to see a rope, and then not open its sequel.
Go put your pants on and finish it!








