MontanaHatchet said:
Exactly, the PS3 combined software and a price cut to spur sales. However, it didn't even have any big software come out recently, so it went almost solely off of the effect of its price cut. The PS2 often didn't sell that amazingly in the months leading up to the holiday season, but it also sold more steadily throughout the year (sales in October were similar to sales in the rest of the year excluding December). The fact that you have to resort to saying my claims don't hold my water just shows how desperate your arguments are. The games I listed didn't even have to boost sales by a huge amount, but they should have at least provided boosts that lasted more than a couple of weeks. Pretty pathetic really. If a 2D Mario hasn't been released on a home console for a long time, that's exactly why it doesn't have a home there. 2D Mario games were released consistently on the Gameboy, Gameboy Advance, and DS. It sold millions regardless of console, and the success of the DS led the series to even greater heights on handhelds. However, it's been forever since there's been a 2D Mario on a home console. The market just isn't there as much, and even if it starts, it won't be anywhere near as big. NSMB Wii could definitely sell some consoles, but your stubbornness has led to you seriously overestimating the impact of software (and the game specifically), and severely underestimating the importantance of price. |
No they had a hardware revision and software, that was far more important than the price cut, actually it did have Gundam and Vesperia, which are pretty popular in japan, probably not enough to sustain, but it was enough to give it a good boost for a month or so. No, I only say your claims don't hold water, because they aren't gelling with the facts on the ground, you keep saying price cut, while ignoring the new hardware revision and software. Sure PS2 was more steady, because they had a more steady stream of software, as they had more third party support, again software, not price No, its more because Nintendo was deluded into thinking that 3D>2D, like most of the gaming companies, but have you noticed how Mario 3D titles have never sold as much as the 2D, not even close in most cases, its because the marker that 2D mario appeals to, doesn't necessarily transfer over to 3D, Nintendo finally figured it out, which is why NSMB Wii is coming, better late than never.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







