sc94597 said:
Oh then I agree. To many Muramasa will be a much better game in comparison to Modern Warfare 2. They target VERY different demographics though, and I doubt anybody who exclusively likes one will transfer over to another one just because you say so. Modern Warfare 2 just has the Multiplayer appeal. While this is something I don't personally take a liking to, it seems to be the more popular consensus this generation that Multiplayer games are more fun than Single player ones. So it isn't just Muramasa that suffers, but single player experiences as a whole. Muramasa is inline with selling as much or maybe even more than it's spiritual predecessor Odin Sphere. It seems to have much more American success than Odin Sphere did, but hasn't done as well in Japan. So I would say it is quite good sales, and the developers/publishers probably did/will make a good profit for what the game is. What you need to do, is hype the game before release. Hype similar styled games like Fragile or Arc Rise Fantasia. I think it is too late to hype a game after it has released. Despite what many may think, individual hype does help. This is whether it is on the internet or in a real world setting. Imagine if 1,000 vgchartz(hypothetical) users told 5 people about a game enough to coax them to buy it, then those 5 people told 2 more. Then all those people told varying amounts. While it doesn't seem like much, it has changed the sales significantly enough for them to be noted. The internet is a good medium for advertisement imo, and a much cheaper one also. So it does help, even if it isn't as significant as many may want. I think that the reason people think that it doesn't is that they over value the amount of hype. Most of the time it is just the same people, not a huge amount who hype a game. The reason why they think there is a lot of hype is because these people are very loud about it. Anyway, if you like a game or think you will like a game, I recommend bringing it out to as many people as possible before a release opposed to after. |
I agree with everything you wrote. Unfortunately, I was unsure about the game myself, but just spent the fifty on it anyways since my mom gave me forty for cleaning the house (yay!).
I can't hype a game that I haven't played. I didn't know how fucking incredible it was until I logged 40 hours on it. I at least want to get some people to buy the game new now, so the developer gets credit for it. and I know they are going to cease production on it soon.
As far as Call of Duty and Muramasa targetting different audiences. Yes, they do, but I happen to enjoy both types of games. And I think a lot of people who own both Wiis and 360/PS3s feel the same. I am also excited about the rise of online gaming, and what it could do, but at the same time, like you said, single player gaming declines as a whole. This makes me really sad because this is what I grew up on; this is what gaming is.
When it's all said and done, I just hope Muramasa can climb up to over 500k sold.
Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0








