superchunk said:
My bad on the retarded comment. I didn't mean it as You are retarded, but more like you're acting retarded. I am only thinking from a purely fiscal point of view for an IP that obviously isn't exclusive by nature, i.e. not a Mario/LBP type of game. I can't believe all of you are so stuck on that fact that you can't discuss the possibility of it making much more financial sense to take this Music IP like all of their other Movies/Music and allow it to be accross all platforms. Yet, I'm the one being spanked. Ah well. Guess no room for discussion here. :/ |
Nope, look back at your own post. Sounded like you were calling them retarded to me.
Yes, it would make more fiscal sense to put it across all the different platforms. But how many first party IPs do that? That's what you fail to grasp. No, it's not a game like Mario or LittleBigPlanet, but it's owned by Sony. What would happen if the game does much better on the Wii and/or 360, and it moves more systems for Nintendo and Microsoft? Seems like a stupid move for Sony then. Sony lends out most of their movie videogame IPs (e.g. Spiderman) to other developers (Treyarch, for example), so those companies are perfectly allowed to make the game multiplatform. Singstar has always been made by a Sony exclusive developer, and one who was never worked on Nintendo and Microsoft systems.







