d21lewis said:
PSX controller = Snes Controller with 4 shoulder buttons instead of two Dual Analog controller= N64 releases with analog and 4 yellow "Camera Buttons". Sony dumps the original, and doubles the number of analog sticks. Dual Shock controller= Nintendo releases "Rumble Pak" peripheral. Sony ceases production of the Dual Analog, and releases the built in rumble controller. Dual Shock 2 =Sega Dreamcast releases with Analog Trigger buttons. PS2 comes with controller with EVERY button analog. It's barely used, though. I used my PS1 dual shock on every game in my collection, except The Bouncer.
Now, Sony set the standard. I can't deny it. But as far as console innovation? |
What Sony and Microsoft are both great at is stealing and one-upping.
The reason the PS3 controller was so much like the PS2 was because the GC genuinely had nothing new to copy. If anything, the GameCube was a copy of the Dual Shock. Just with the D-Pad and Left Analog switched around. The Xbox original controller was a slightly more awful version of the GC one (seriously, those black and white buttons are the stupidest idea I have ever seen).
But then Microsoft one-upped the Dual Shock, in a way. It got rid of those god awful black and white buttons, put the start and select buttons somewhere that was reachable, to make it like the Dual Shock, and then made the triggers and analog sticks concave.







