| LordTheNightKnight said: "A large budget HD game means about $20-30M, half of that is $10-15M. The Conduit sales mean about $20x300K=$6M at the moment, so you seem to be off by a factor 2." Actually, I meant the $10-$15 million. If that's gone up, then developers really have let costs get out of control. "I don't think they are happy at all. They succeded in creating a lot of hype for the game, but failed to bring that hype into sales. I don't see how that can be pleasing." They don't have as much of an illusion of internet hype=equaling sales as you do. Snakes on a Plane already disproved it. |
I believe HVS should do what they said from the start and license out the Quantum engine.
Compairing apples to apples aka games that promised graphical advances for all systems
For the first couple of months they tracked on par with each other, just now The Conduit is dipping below, but should get some more sales with the holidays, if it can hit between 400k to 500k it would be great for HVS and the argument about hardcore games on Wii, since UTIII had a lot of hype for many of the same reasons as The Conduit and if it can hit that range for HVS it's like "hey we sold as much as UTIII did on a single console"
If they market the engine too they can make some bank on it with some developers and it'll be a great success.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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