RolStoppable said:
Yes, because pointing isn't really a motion. You barely move your hand while pointing. IR pointing is also much easier to implement in games. Handling the bow is very easy in TP, you press the B button to change the perspective and then point at the screen and press B again to shoot an arrow. In Mario & Sonic at the Olympic Games you press A+B and pull the Wiimote back to get the arrow ready, point at the screen and tilt the Nunchuk to bring the second cursor over the Wiimote cursor for better accuracy. Then you let A+B go to shoot the arrow. The same action, but done with different controls (IR vs. IR plus motion). Of course the way that it is done in M&S wouldn't suit a Zelda game, because you have to be able to hit your target quickly. For M&S's archery it works very well though and it would also be way too easy to get good results with only pointing at the screen. Getting motion controls right is really a hard thing to do, because most games fail to do it. On the other hand, nobody has to worry that the IR pointing won't work well, unless a game is made by a crappy developer. |
Thanks Rol. That was a great xplanation.
But did u just describe Wii Motion Plus there (with the Mario and Sonic olympic archery)?
Btw, how can Mario and Sonic be in the same game. They are from different publishers.







