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RolStoppable said:
routsounmanman said:
Words Of Wisdom said:
Radiant Dawn is tough early on because it's basically like a puzzle. There are moves that will get you to victory and ones that will get to really bad positions. It begins to feel more like a traditional Fire Emblem game halfway through Part 1.

Yup, I also hate that the game practically forces you to use Soth all the time, because every other character simply sucks. I really try killing some bosses with someone other than him, and I end up playing the level all over from the start.

Other than that though, I love the music score, the FMVs and the new animations give the game a lively charm absent from Path of Radiance.

Even on normal difficulty it isn't the case that the other characters suck and are too weak to kill the bosses. Heck, that's not even the case on hard. I wonder what you are doing, after all we are just talking about the first few chapters here which all have rather weak bosses.

Also, if you want to take the cheap route, use the save function anytime during a chapter. You can reload as often as you want. (This feature is disabled on hard.)

I'd guess he doesn't realise that Thani can kill the bosses in 1-4 (or is it 1-3?) in one hit. That boss is close to impossible to kill with anyone save Sothe and Micaiah.

Tips: Use Nolan (Axe user) against lancers, and Edward (Swordsman) against Axeusers and Swordusers. It will make the game a lot easier for you, over time.

Also, play overly defensive. Pull one enemy at a time, don't rush into multiple.

This should be rather obvious, but it took me a bit of learning originally, and some basics tips may also be goo (although, reading WoW's tip, that's better than both of mine).