The reason for the arm cannon effects not being in the game is that they were sprites drawn on the originally static arm cannon. Since it moves now, the sprites would not work.
The only thing missing that is a slight bummer, is the rippling water effects in prime 1. Not sure if they are in 2, or not.
One really good improvement is with the enemy A.I.. The space pirates are much more formidable now.
I think the "ease" of the bosses now though, is more due to having such improved controls.
Also, I like the fact that the music for the big plant boss now plays the proper song, and not just a loop of the beginning of the tune as it did in the original version. It's way more intense now.
http://shanepeters.deviantart.com/
Achievement is its own reward, pride only obscures.
HATING OPHELIA- Coming soon from Markosia Comics!







