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You might be right, starcraft. We're kind of in unexplored territory, right now, however. The Zelda series has never launched with the system before, and consequently we haven't really seen what they would do with the extra development time for a sequel. Majora's Mask obviously utilized the OOT engine, but I think that was more of a time constraint.

The thing is, if they do use the same engine you would have to expect that the gameplay would have to step it up a few notches so as not to seem like TP version 2. This has been the saving grace for the Zelda franchise, in my opinion. Because they don't release them very often, and when they do they are either graphically enhanced or just completely different (see Windwaker) people excuse the lack of innovation.

So if we see the TP engine, I would hope that they move this series in a bold new direction. Maybe they could bring back the jump button....perhaps add some co-op. I know that these things are considered sacrilege to the series right now, but if they don't innovate the gameplay there may be a tremendous backlash.

On the other hand, if they decided to upgrade the Windwaker graphics they could just get lazy on the gameplay and people would be satisfied (if you're into Celda).

I have faith in Eiji Aunoma (sp?), so I'm certain he'll do something clever. He already said in one quote that he was definitely looking to shake up the series a bit.