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sc94597 said:

Zelda has never been about the combat. I really don't want it turned into a linear action game. I'd much rather it stay an action-adventure with average combat, than it turn into a linear action game with excellent combat. Oh and before you say, it can stay action-adventure. Let me note something. Every SINGLE one of the games you mentioned is strictly an Action game. The reason why? It is very hard to excel in multiple areas like that, and it takes a lot of money and time to do as such. So you'll have to choose one or the other, and rarely have both.

To be honest, I cannot see a zelda game working where you are jumping doing flips and stuff while attacking like most ARPG and Action games have it as. I want combat to stay strictly grounded, and you could advance it from there. Wii Motion plus is a great idea because it allows for an extension to the combat without putting too much work or resources into it, or compromising the basis of the series.

Oh and there have been spells in Zelda games since Zelda II, so I don't see what the problem is there. They could always bring them back if they want.

 

Edit: One thing I do agree with is weapon variety though. Maybe an extra 3 or 4 would be nice.

I didn't ask for the bolded part.I don't want it 2 become an action adventure game.There's a reason why Zelda is my best game series,and not God of War or whatever.I'm  just saying that as you said,"Wii motion plus is a great idea bcuz it allows 4 an extension 2 the combat without putting too much work or resources into it,or compromising the basis of the series".I'm just saying that they shouldn't miss the chance M+ offers.I got bored with all the great moves in POP:Warrior within so I know more than 2 make combat the main focus,Majin-Tenshinhan.I actually want Zelda wii to be saturated with side quests like Majora's mask,but I really don't understand why they took out somethings.

About half of the things in my list were in previous Zelda games!When I fought dark link in OoT,I figured that since he mirrored my every attack,I'd use a weapon of a different length from the sword we both had in our hands.I used the big goron sword.My younger brother used the Hammer.My last brother just kept using Din's fire cuz he had the extended magic gauge.It felt so nice:come up with your own pattern!Notice I said that a grab utton wasn't neccessary.Thats cuz I want them to stick 2 the control layout that's worked so well b4.They can add every thing I asked for with just the wiimote,the A button,the lock-on button and the nunchuk!I'm not asking for a hack & slash mindlessly kinda game!I'm asking for a zelda where the baddies don't feel like punching bags & I have a great arsenal of moves to back up my adventuring & puzzle solving!



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