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Its already a well known fact that Zelda Wii will use Motion+ .This will allow us to be a bit imaginative with our sword attacks as it corresponds to our arm movements.I can finally imagine juggling enemies Devil May Cry style.There were about 10 sword moves in Twilight Princess(besides the regular swinging of the sword) but with some of them just being stronger versions of others(great spin,jump strike,helm splitter..),they got repititve pretty quickly.What's more,most enemies could barely survive a hit from 1 of those hidden skills,and two hits was overkill.

TP only had 2 swords that worked exactly alike.OoT & Majora's mask each had 4 swords that felt different.Many of u probably watch anime,or at least read mangas.Characters usually have varying techniques,different weapons with different properties,and attacks that can only be done with specific weapons.My post refers only to melee combat in Zelda & what I would love it to be like.

http://tbn1.google.com/images?q=tbn:aELhjX2yy7I-zM:http://static.squidoo.com/resize/squidoo_images/-1/lens1983232_1210573601kenshin_draw.gif " type="application/x-shockwave-flash"> http://img517.imageshack.us/img517/3209/girlsxswordsinsaneld1.png" type="application/x-shockwave-flash"> http://www.magatsu.net/doujinshi/bleach/Zanzibar-BleachFanfictionStarringRenjiAbarai-001.jpg" type="application/x-shockwave-flash"> http://img3.ak.crunchyroll.com/i/spire2/04102008/2/d/b/7/2db7dedbb2bb70_full.jpg" type="application/x-shockwave-flash">

These are my ideas.I'm not saying they have to use the exact ideas I come up with,I'm sayin they should start thinkin along this line.Or think better than this:

1.Most other melee weapons in Zelda besides the sword have only 1 attack.There's only 1 possible attack for you to do with it.That attack or nothin else.Don't even bother using the weapon.It'll be a shame if this doesn't change,even with the addition of motion plus.

2.Its a game,no one said the attacks have to be realistic!Literally every sword move in Zelda can be pulled of in real life.Look at the ridiculously cool moves in other games & anime.I mean,u see attacks where the sword sends a shockwave through the air or the ground.These moves would be great for an oversized sword like the big goron sword Link had in OoT.Making the large sword a replacement for the hammer(or the ball and chain by adding a chain 2 the hilt of the sword) would just up the coolness simply because its not realistic!

3.In games like soul calibur,each character has about 3 different stance.The regular stance,then 1,2 or 3 extra stances.Some moves can be used only from a particular stance and 1 stance can branch of into more than 1 possible attack.This will give the feeling of fighting as a real swordsman.The 1st pic I posted is a stance that leads to that characters' most powerful attack.Even when enemies recognise the stance,its really hard 2 dodge.The stance in the 2nd pic can branch off into 3 different attacks.

4.There are other melee weapons besides swords!Look at Devil May Cry,Dynasty Warriors,Ninja Gaiden or Bleach.Even if u insist on bladed weapons,there are so many different kinds!

5.Mix in some magic spells,please!Zelda has the atmoshere of epics like the Lord of the Rings but recently,the magic in Zelda has been reduced 2 only warping & magic weapons(gale boomerang).I can just start to imagine all the possibilties of spells controlled by wii motion plus.I mean,look what they were able to do with the paint brush in Okami.

6.Some might want a grapple button but I really don't care.It'd be a nice addition but its at the bottom of my personal list.The first 5 points I mentioned were in no particular order of preference.

Let's try 2 leave out other gameplay aspects as we discuss and focus only on combat.Your comment s& criticisms please!



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