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Classic controller is optional. Guilty Gear was designed with "Classic controls" anyway, so I'm not surprised the Wiimote sucks. But I already have 2 CCs so I'm good.

But the point is, people are going to buy the game, try it with default controls, then say "um, these controls suck" and stop playing it. You can remind them that there's an optional control scheme that makes the game much, much better-- but they have to pay for it. Most people won't do that.



There is no such thing as a console war. This is the first step to game design.