| S.T.A.G.E. said: This guy has an incredible amount of tunnel vision. He's one of the PC superiority freaks that call themselves the hardcore. There came a point when console became hardcore and that was during the time of the Genesis and SNES. It's not the console communities fault that Sony and Microsoft entered the gaming region with their towering power and ate up all the third parties. PC's couldn't dominate forever (especially when they have the highest rate of piracy). The sales of console titles are the reason PC developers and publishers are thinking of switching over. I mean really....it shouldn't be hard to make profit on an "inferior product" right? Has this jerkoff ever though that people like to game in their living room or in their bedroom, without sitting on a chair and building a beast of a computer? |
Are you actually saying that the MegaDrive and SNES made gaming "hardcore"? :D LOL I won't even get into why that statement is ridiculous.
Consoles never became "hardcore"! No platform is "hardcore", the point is console libraries are much more "casual" than the PC library, and "hardcore" should only be applied to games that are played in a hardcore fashion, (a competitive and professional fashion to be precise)
I find it ironic that you defend the casualization of games (PC games moving to consoles) and think consoles are "hardcore" at the same time.
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