RolStoppable said:
1. $50/€50. 2. The artstyle is cute, but the game is difficult, so there's enough challenge. I don't think you would like it though. 3. There were no commercials for this game and the ads in video game magazines (Central Europe) had the size of a quarter of a page. If you consider that the game is similar to Pikmin (which also got great reviews, had commercials and didn't sell a lot past one million each time), it's pretty obvious that LKS never had a chance to sell two million copies. It's a sort of RTS game and those games generally don't sell all that great on consoles, especially compared to the PC. Not even if they have Halo in the title. Also, the publisher Marvelous never had a high selling game. They are the same guys who published Odin Sphere for PS2 and recently Muramasa for Wii. Half a million in sales would already be very successful for them. You could say that all their games are gamer's games, meaning that pretty much only people who keep up with the news will know about their games. |
Oh, and RTS. I understand the sales then. I thought it was a sim game /empire builder, those games can sell well.








