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sguy78 said:
Really, how much does it actually cost them in resources of manpower and developer costs to keep Virtual Console up and running? It can't be that much.


Well every company, including Nintendo has to get each game that they're planning to release on VC rated by ESRB if they're putting out games for the NA VC, PEGI for the European VC, OFLC for the Australian & New Zealand VC, CERO for the JPN VC, & sometimes USK for the European VC. All of which cost money to do so.

Not only that, but each 3rd party game coming to the VC must be approved by Nintendo before that game can be released on the VC.

I'll leave it to you to figure out the exact values.



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