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txrattlesnake said:
Viper1 said:
That might be the silliest thing I've read all day.

ArtX didn't design the GPU based around any specific graphical feature or effect and if anyone told you what you just stated, their pants were probably smoking from the fire it was starting.



        Then why so many games on Gamecube that were cell shaded like WindWaker?  It was Nintendo's idea since the N64 days to create games that looked like cartoons and they thought the Gamecube was going to do an even better job at that.  But at the time people wanted more realistic looking games like Halo, Splinter Cell, KOTOR, and the realistic Final Fantasies. 

 

 

 

Okay just stop posting. The N64 was designed by SGI. It was designed to produce the most realistic graphics of it's time. The damn thing was consumer grade Silicon Graphics workstation. It was based on computers that powered the special effects of movies like Jurassic Park. I've never seen someone post so much unverifiable bullshit on a consistent basis. Do you even bother to do a simple Google search before you post your nonsense?

Edit: What makes it worse, is the team that designed the N64 formed ArtX. They did such a good job on the Gamecube GPU that ATI bought them and they pretty much single handedly brought ATI up to Nvidia's level. They are aren't enough face palm and fail train gifs on the internet for your last few posts.