S.T.A.G.E. said:
As far as brand power was concerned MGS3 was a stronger game. MGS4 sold a hell of a lot in bundles...which MGS3 didn't have the ability to do.Take Bioshocks sales on the PS3 for instance or even many of the other timed exclusives that the 360 had. Timed exclusivity kills the larger potential sales. If you hype up a popular game on multiple systems, a good portion of people on both sides will rally for the game like GTA (Just make sure it has a simultaneous release). Just to let you know.....Kojima said Rising isn't a spin off. He did say that he was focusing the majority of his attention on Peace Walker. Rising is the sequel to MGS4 (from Raidens perspective) while Peace Walker is the sequel to MGS3. |
It's true that being a late port decreases sales, but the PS2 version of GTA would still have sold better. That's besides the point, though.
Rising may not be a spin-off, but it's certainly not a stealth game. And Kojima said he is focusing on Peace Walker, like you said, and that it was the "true next Metal Gear Solid" or some such thing. Also, it has Raiden.
As for your point about bundles, surely everybody who bought that bundle WANTED MGS4? Sony didn't say "You want a PS3? You have to get MGS4 with it." It wasn't like Lego Indy, Kung Fu Panda, or Wii Sports. It was a choice. If the bundle wasn't there, people would have bought a PS3, then bought MGS4 separately.